Arhiva categoriei: Hearthstone

Hearthstone: june 2019 (rise of shadows) legend climb

After some boring seasons and a dissapointing meta as i saw it, the current state of the game is more to my liking. Hearthstone became more fun to play after the rise of shadows expansion, as i had some very nice times with bomb warrior and cyclone mage deck variants. I even played some rogue and mech hunter and i have to say, there a lot viable decks to climb to legend this time, compared with some other seasons where you had some overpowered archetype that „ruled them all”.

The final steps to my legend grind this season were taken with this deck:

### Cyclone Giants Mage – St
# Class: Mage
# Format: Standard
# Year of the Dragon
# 2x (0) Elemental Evocation
# 2x (1) Magic Trick
# 2x (1) Mirror Image
# 2x (1) Ray of Frost
# 1x (2) Khadgar
# 2x (2) Mana Cyclone
# 2x (2) Sorcerer’s Apprentice
# 2x (3) Arcane Intellect
# 1x (3) Banana Buffoon
# 2x (3) Conjurer’s Calling
# 1x (3) Frost Nova
# 1x (3) Stargazer Luna
# 1x (5) Luna’s Pocket Galaxy
# 1x (5) Zilliax
# 1x (7) Archmage Antonidas
# 2x (7) Astromancer
# 1x (9) Alexstrasza
# 2x (10) Sea Giant
# 2x (12) Mountain Giant
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone

The deck in action:

Some gameplay and mulligan tips: be patient, don’t be scared of taking some early face damage or letting the opponent get the upper side in the tempo war, because when you are making your play, it will be a huge one. So, as a general rule, always keep arcane intellect, mana cyclone and small spells/sorcerer’s appprentice, especially against aggro or mountain giant with conjurer’s calling vs control decks.

From my experience with the deck, the best play you can make is when you can use elemental evocation, play a giant, then conjurer call it, most likely with the help of the coin. You will get 2 strong minions, and in most cases the opponent can remove only one, at best, leaving the other to hit face/trade and then leaving you the option to use the other conjure’s call on it. Ofcourse, playing a sorcerer’s apprentice, mirror image, magic tricks and a mana cyclone can refill your hand with much needed removal or handy spells for later, like a FUCKING PYRO 🙂

Like always, RNJESUS can be your friend, like when you get a poly to clear that messy hunter/paladin 15/15 magnetized mech horror or can be the death of you, as it happens you need a 7/8 taunt and you think you are safe using conjurer’s call on a mountain giant, while having Khadgar on the table and… you just get 4 8/8 giants 🙂

Hearthstone: april 2018 season (witchwood expansion) legend climb

Hi again, it’s been a long time (on this merged blog platform especially) and even if meanwhile i still played, i just didn’t have the time to post as well. Ok, let’s jump to it, it’s the year of the raven, and the witchwood expansion pack was released this april season. While the meta is still in turmoil, i took quick advantage and managed to climb very fast to legend, using only three decks, that i twicked from time to time:

Greymane odd Paladin, gives you fast games that rely on some combos and the ability to flood the board, your 1 mana cost hero power helping a lot in this regard. Make early trades, control the game then use the finishers at your disposal, like the sea giants, dinosize and hopefully a lucky spiteful summoner spawn.

### test pali
# Class: Paladin
# Format: Standard
# Year of the Raven
# 1x (2) Acidic Swamp Ooze
# 2x (2) Dire Wolf Alpha
# 2x (2) Drygulch Jailor
# 2x (2) Knife Juggler
# 2x (2) Loot Hoarder
# 1x (2) Plated Beetle
# 2x (4) Call to Arms
# 2x (4) Consecration
# 2x (4) Lifedrinker
# 2x (4) Spellbreaker
# 1x (4) The Glass Knight
# 2x (4) Truesilver Champion
# 1x (6) Genn Greymane
# 1x (6) Spiteful Summoner
# 1x (6) Sunkeeper Tarim
# 1x (8) Dinosize
# 1x (8) Lay on Hands
# 1x (8) Silver Sword
# 1x (8) Tirion Fordring
# 2x (10) Sea Giant
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone

Probably the most aggro deck at this moment, face rogue doesn’t care about card draw or late game, because if you haven’t won by then, you probably won’t anyway. Depending on the type of opponent you’re facing you can go for some early trades or just straight face, like in the good old face hunter days 🙂

### Custom Rogue
# Class: Rogue
# Format: Standard
# Year of the Raven
# 2x (1) Argent Squire
# 2x (1) Cold Blood
# 2x (1) Deadly Poison
# 1x (1) Dire Mole
# 2x (1) Fire Fly
# 2x (1) Glacial Shard
# 1x (1) Sinister Strike
# 2x (1) Southsea Deckhand
# 2x (3) Fan of Knives
# 2x (3) Hench-Clan Thug
# 2x (3) Ironbeak Owl
# 2x (3) Kobold Apprentice
# 1x (3) Marsh Drake
# 1x (3) SI:7 Agent
# 2x (3) Wolfrider
# 1x (5) Leeroy Jenkins
# 2x (5) Vilespine Slayer
# 1x (9) Baku the Mooneater
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone

Although the first 2 decks carried me to rank 1, i felt i was stuck there and i did want to master cubelock as well. Turns out it was a smart choice, as this archetype usually shuts down any aggro shenanigans and pairs very well against any other control types. The key to succes is mulligan hard for skull and lackeys, having a voidlord or a doomguard on turn 5 or 6 makes it very hard for your opponent, and the deck also has very good board clear and sustain.

### Cube god
# Class: Warlock
# Format: Standard
# Year of the Raven
# 2x (1) Dark Pact
# 2x (1) Kobold Librarian
# 2x (1) Mortal Coil
# 1x (2) Acidic Swamp Ooze
# 2x (2) Defile
# 1x (3) Stonehill Defender
# 1x (3) Tar Creeper
# 1x (3) Voodoo Doll
# 2x (4) Hellfire
# 2x (4) Lesser Amethyst Spellstone
# 1x (4) Spellbreaker
# 1x (4) Spiritsinger Umbra
# 2x (5) Carnivorous Cube
# 2x (5) Doomguard
# 1x (5) Faceless Manipulator
# 2x (5) Possessed Lackey
# 1x (5) Skull of the Man’ari
# 2x (9) Voidlord
# 1x (10) Bloodreaver Gul’dan
# 1x (12) Mountain Giant
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone

In this vod you can see gameplay with all the decks, so enjoy and get your legend rank if that’s what you want 🙂

Hearthstone: toti eroii „golden”

Ieri mi-am indeplinit un alt obiectiv in Hearthstone, acela de a avea toti eroii de „haur”, asta insemnand minim 500 victorii cu fiecare in modul ranked. Joc de pe la finalul lui 2013, din closed beta, insa nu mereu am avut timpul sau cheful necesar de a grinda in Hearthstone. Din cand in cand am avut perioade in care am jucat mai mult, cum ar fi in apropierea competitiilor la care urma sa particip, in sezoanele cand mi-am propus sa ajung legend sau sa ating un anume obiectiv, cum a fost si cazul de fata:

Trebuie spus ca m-a ajutat si faptul ca am prins „vremurile bune” ale hunterului, pre-nerf, cand buzzard-ul costa 2 mana, iar Leeroy facea ravagii, acela a fost primul golden hero, urmat de warlock cu varianta foarte populara de zoo de dinainte de GvG. De regula, dupa ce obtineam varianta golden a unui erou, nu mai jucam cu acesta decat cu exceptia quest-urilor si ma concentram sa invat altul nou, incercand cu fiecare diverse variante de deck-uri, cu unele ajungand chiar si legend, ocazia cu care am realizat si mici ghiduri (tempo mage si aggro druid). Pentru a eficientiza timpul de joc incercam sa aleg tot timpul quests cu eroii la care mai aveam nevoie de victorii, quests pe care le faceam tot in ranked mode, chit ca as fi scapat mai usor pe casual. Avand in vedere meta-ul din ultimele luni, infestat de „secret paladini”, nu a fost tocmai usor sa progresez cu rogue si priest, ultimele clase ramase de farmat, insa pot fi mandru ca nu am recurs vreodata la botting sau lame rank 20 farming si sa stric astfel experienta altor jucatori care poate tocmai isi incepeau aventura in Hearthstone.

Hearthstone: legendary aggro druid tutorial

Time for more Hearthstone, until Legacy of the Void in released!

Although I have played druid in the past, even some more cancerous variants, like the hobgoblin one :), i must say this is the most fun druid deck of all time, and a very efficient one too. As i am not Victor Ponta, i won’t take credit for inventing this deck, i just played it and i’ll try to explain it better here, as the original can be found on Hearthpwn, as Cursed’s Aggro Druid.

Here is the original decklist, and i managed to reach legend on the EU server without any modifications, but depending on the current meta, some changes can be made:


I’ll explain below the role of each card and it’s place in the deck:

Innervate: Always keep in starting hand as we need this to make strong early plays, to shift the tempo in our favour when we need it, or use force of nature + savage roar combo earlier. It can also trigger counterspell vs a tempo mage or can outrigh win you the game if you use it to play Fel Reaver in turn 1, 2 or 3. I have never lost a game where my starting hand contained x2 innervates and a reaver, but that is the ideal scenario and won’t happen too often.

Living roots The Grand Tournament brought some nice goodies for druid, and this card fits in all druid archetypes. It is the best play when you start first, having 2 1-1’s on the board, as it can trade very well with an early threat (lepper gnome from hunter), a mirror enemy darnassus or pop the paladin’s noble sacrifice or a shielded minibot shield. The best part is that this card can also be used as 2 direct damage, reaching for example a knife jugler hiding behind a taunt or just deliver the missing extra face damage. Living roots is great at the start and at the end of the game, as the poor 1-1 tokens are a good adition to a combo move, giving you a significant value. Living roots together with other low mana cards can lead to a turn 3-4 win with savage roar if the opponent can’t deal with your board.


Hearthstone The Grand Tournament is here!

The Grand Tournament, the expansion to Blizzard’s popular card game, Hearthstone, came out on august 24, but, as you can imagine or know from experience, the game wasn’t quite playable until the following day, due to connection errors and all that.

I began by testing the waters in the arena, followed by the opening of some packs. Again, Blizz trolled me hard, as you can see in this vod:

Still, i had a divine inspiration to get some more packs, and i was rewarded for it 😛

Legendary tempo mage tutorial

Looking for a fun mage deck that is also legend viable? Look no further, this baby right here took me to legend in just one day, from rank 4, and also a lot closer to my golden mage portrait 😛


Ok, now for the card explanations:

The arcane missiles serve multiple roles, like to provide cheap fuel for the flamewalkers and Antonidas and to remove early threaths from hunters and possibly even the druid’s shades of naxxramass.

The mirror images serve as a protection and fuel for the flamewalkers & Antonidas, and they are great to be played in the same turn as those cards, giving us tremendous tempo. A great play is a turn 3 flamewalker, followed by a coin and the mirror images. If you get this to happen vs a face hunter, it gives you an amazing advantage, and then you can continue to pummel him with your spells, not needing to activate his traps.

Clockwork Gnomes are a good 1 mana play, they can trade well with early threaths like knife jugglers and they provide a spare part, that can be used with the flamewalkers/Antonidas or to save the day by taunting a minion or freezing another one.

Mana Wyrms are the best play in round 1, they offer great stats for 1 mana, and, if let alone, they can grow, and sometimes even give you lethal by turn 4 🙂 Sometimes your opponent will spend removal and silences just for them, and leaving them none to counter the flamewalkers later.

The flamecannon is excellent vs warriors and druids and vs those matchups only should be kept in your starting hand in order to deal with acolytes, armorsmiths and shades.

Frostbolt is used in every viable mage deck, this jewel is a must, as it’s a great removal and can freeze a big target in place. Mulligan for it vs Hunters, Paladins and Zoo.


Hearthstone: Heroes of Warcraft, my new addiction

I know, i know, i really must play some Starcraft 2 as well, but ever since i’ve received closed beta acces in december (now it’s open for all, so you might as well give it a try if you hadn’t already) i couldn’t stop playing this great CCG (card collectible game) as i found out this genre is called.

I never played Magic: The gathering but i know what it was and what it did for the genre, only i didn’t have time to try it at that time. Now i’ve heard people say Hearthstone is a simplified version of MTG, as it was Blizzard’s purpose to make they game more popular and accesible for a wide range of gamers. So, don’t let the name fool you, i never played World of Warcraft either and that isn’t a requirment for understanding and enjoying Hearthstone.

So, long story short, you choose a hero from the 9 available ones and using cards (that can bring minions into play or spells) you must reduce your opponent’s health to 0. The basics are really simple to learn, and the 30 minute – 1 hour tutorial games will give an understanding of the mechanics involved and the strategy at large. Ofcourse, the finner aspects of the game will be learned over time, as you get to know all the heroes, their special abilities and both the class-specific and neutral cards. The same as in Starcraft 2, the system will try to match you with equal skill opponents, whom you can play either on ladder or in unranked „casual” games and, in my favourite game mode, THE ARENA 😛

Yes, the game is free to play, and as long as you dedicate enough time to it, you will have the same benefits as the other players who use real money in order to purchase card packs or pay for an arena. The arena game mode is the thing that makes Hearthstone a great game, as it lets you choose a totally random deck of cards each time and you play vs other players who also select 30 cards from random ones. So, yeah, it’s about luck as well, but mainly skill, as you have to make the best of what you got and try to outwit your opponent. The Arena is a lot more fun in my opinion than the „constructed” mode you play on ladder, as here you can have more than 2 cards of the same type, have acces to cards you haven’t unlocked yet and because of the great succeses and failures that come with this game mode. Here are some of my plays: