Tag Archives: moba

Heroes of the Storm: repent sinners, because MMR Hell is indeed real!

So, if you’re playing a MOBA, chances are you are already familiar with the term “MMR hell”, or worse, you can even be stuck in it’s gory depths and wander it’s plains of frustration, despair and flaming. I’ve played DOTA 2 for quite a while, but lately my spare time was ocuppied with the brawls of the Nexus in Blizz’s Heroes of the Storm. In the first seasons i achieved rank 1, and i even wrote about it here, praising my beloved Zagara and giving some general gameplay tips.

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With the introduction of the new ranking system and league distribution, i found myself in diamond 5 after the initial 10 placement matches. After some games, wins/losses, things were going ok, i was climbing steadily, i made it to diamond 3 and i was on my way to the much desired master rank. Then, out of the blue, everything fell apart: i had some really close games that were fun to play by themselves, it really didn’t even feel that bad to lose, BUT there were some really bad ones as well, with people making terrible draft picks/banns, leaving or disconnecting from the match, or just feeding and, the thing i will talk about below, games that were lost due to other people in my team flaming each other and/or giving up, even if it wasn’t too late to comeback.

This game offers you a lot of chances to comeback, especially in the late game, where just a good teamfight can open your way to the enemy’s core, even if, let’s say, you have no more keeps left. There is no buyback here, so if you die around level 20, it will take almost a full minute to revive, and a lot of things can happen before then, like idk, lose the fucking game, even if the enemy’s core is at 2%, so comebacks are real.

One of the most important things i have learned and you should all know sooner or later is that raging and insulting your teamates for a wrong draft/play doesn’t help you win the game but quite the contrary, so i try to appease conflicts and motivate them. Just put yourself in the position of a player who gets shit thrown at him, even for good reason, like making a terrible play, if he would have been told in a decent way what his mistake is and be asked to stay with the team next time or whatever, there are a hell of a lot more chances he will listen, than when he is called a fucker/retard/idiot/moron/shit/kid etc. More so, he could find as well mistakes that others made and capitalise on them and create a gloomy atmosphere that can even culminate with a player being afk in base, leaving or just feeding. We have all been there and seen the results, and they are not pretty, to say the least, at one time i have been there as well, i raged at others for feeding and made them lash back, or if i had been insulted for a good reason or not, i would focus more on finding adjectives that described that person’s mother and noting with sarcasm their mistakes than focusing on the game itselft.

Now, this Hero League game is just an example of how you should handle this type of situations, where things are not looking good:

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Heroes of the Storm, Zagara gameplay, road to rank 1

After i started focusing on HoTS’s ranked play, i must admit i learned the game a lot better than i thought i knew to play it at that moment, and i’ll share my findigs here.

First of all, if you want to climb the ladder as we say in Starcraft, you must prepare yourself with a lot of patience. It won’t be easy, there will be games that are out of your control, no matter what you do, but the important thing is to always LEARN something from your games, be them wins or losses. If someone on your or the enemy’s team performed really well, you can check out their talents distribution and watch the game replay, and in the same way you can learn how to setup or avoid ambushes and improve your play. It doesn’t matter that when you fight with your team mates you don’t admit your mistakes, the point is to recognise them and avoid them in the next games.

Raging and insults toward your team never help, even if you adress them to feeders and/or other bigmouths, who flame at the first ocassion. Some people will just feed, sit in base or just won’t cooperate if there is much tension in the team, and that makes games where comebacks are possible, lost for good. HotS is indeed a game that it’s not over until your core is destroyed, the comebacks and throws are real, so really, the best thing to do in this moba is never give up. See here why:

Ok, now about my favourite hero, Zagara:

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